With only 4GB of RAM required to play the remake, we can expect it to run smoothly on most modern gaming rigs.īut if you want to meet the System Shock recommended specs, Nightdive studios recommend an Intel Core i7-3770 CPU with an NVIDIA GeForce GTX 970 GPU and 8GB of RAM to back it up. The System Shock remake isn't the shock to your computer system as we might have thought, with an Intel Core i5-2400 CPU with an AMD Radeon HD 7870 graphics card being all you need to meet the minimum requirements. For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository.To run the System Shock Remake system requirements you will need an Intel Core i5-2400 CPU and AMD HD 7870 graphics card, and a measly 2GB of HDD space. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and.
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