![]() This is the most screwed up, backwards, use unfriendly system I’ve ever dealt with. Can’t get that without logging into some other account with a one time password. Can’t reset my account without an emergency override password. Can’t get a registration password without logging into my account with a one time password. Can’t login without a one time password, can’t log in to get my one time password because I need a registration password. The mayonnaise tends to take, it’s not a masterpiece, but like all Arkane games, Deathloop has its own identity, and it’s a good game.I was a player years ago, trying to come back, check it out, paid for the expansions and now can’t log in, why? Because this is the most flawed security system I’ve ever dealt with. The game tries to get off the beaten track. ![]() ![]() All this is wrapped up in relatively zany, offbeat dialogues, and a technical realization that is, let’s say, correct, without more. We end up running over all the enemies, smashing everything, we enter rather in the Rage phase, with a dynamic, peppy FPS, which offers an original arsenal. You have 3 lives, then you start all over again at 0! But it is easy to recharge these lives in various ways. To do this, you have to progress on the map, a semi-open world, where the beginnings will be complicated: you have to be discreet, learn to use the tools at your disposal, infiltration like in Dishonored, and think before acting. Halfway between Dishonored and Rage 2, Deathloop transports us to an island where we keep reliving the same day, reappearing on a beach in the early morning. Arkane offers here a game that is part of an exercise that has been seen many times before, especially in the world of cinema: the time loop. Arkane’s games are rarely asceptized, and look nothing like the competition’s.
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